Hobgoblin Legionnaire


These Hobgoblins have survived their adolescence and joined one of the Iron Empire Legions. They almost never break and have a complex understanding of tactics.

Hobgoblin Fighter 8 CR 8
Usually Neutral Evil Small Humanoid (Goblinoid)
Init: 0
AC: 23 FF: 21 Touch: 12 (1+ Fullplate, 1+ Shield, heavy steel)
HD: 8
HP: 67 (8d8+24)
*Fort*+9 *Ref*+4 *Will*+1
Speed 20 ft.

Base Atk 8/3, Grp 8
Attack: Longsword+12 1d8+5
Attack: Masterwork Longbow+11 1d8
Attack: Shield Bash+11 1d6+2

Full Attack: Longsword+12/7 (1d85) and Shield Bash+4(1d6+2) Or Masterwork Longbow+11/6 (1d8)

Space 5 ft. (1 squares) Reach 5 ft. (1 squares)
Abilities Str 14(2) Dex 14(2) Con 16(3) Int 10(0) Wis 9(-1) Cha 8(-1)

Feats: Endurance, Improved Shield Bash, Weapon Focus (Longsword), Alertness, Power Attack, Weapon Specialization (Longsword), Improved Sunder

Skill Points: 22
Skills:Listen +6, Spot +6

+1 Fullplate
+1 Heavy Spiked Steel Shield
+2 Bracers of Health
Potion of Barkskin +2
Potion of Bull’s Strength
Potion of Cure Moderate Wounds

Darkvision(Su): 60ft

Advancement: By character class

Hobgoblin Legionnaire

Civilization AnybodysAdvocate